Rather, it’s immersing itself in the technology that defined that era.įox was on hands in San Francisco last week to give me my first look at Wrath, a game he’d been working on for years before 3D Realms came aboard. Like with Maiden, Wrath isn’t simply looking to the past for inspiration. That game, built from the same engine that gave us Duke Nukem, is coming this year from a reborn 3D Realms, the same company that is helping develop Wrath. If the idea of an FPS from the ‘90s sounds familiar, it’s because last year I wrote about another old engine finding new life with Ion Maiden. And this isn’t just a game that that’s inspired by Quake, but one built on the same framework id Software first used more than 20 years ago. Wrath is a silky-smooth, high-octane shooter that rewards those who take risks rather than run away. Yes, the names may make you want to roll your eyes, but the action will do anything but. Wrath is a dark fantasy 3D first-person shooter where players take control of the Outlander, a mysterious man who washes up on shore and is tasked to take down beings known as the Guardians of the Old World by a figure known as the Shepherd of Wayward Souls. Had I actually owned a decent gaming PC in the ‘90s, I probably would have immersed myself in the modding community, especially the Quake level scene. I spent hours crafting labyrinths in my GameCube copy of the game only to never be able to share them with anyone. The closest I’ve come to something like that is with TimeSplitters 2 and its extensive map editor. I wasn’t a PC gamer growing up, so hearing about how two people took the Half-Life game engine and created Counter-Strike is blew my mind. I’ve been fascinated with mods for as long as I’ve been reading about video games. Whether it’s Thomas the Tank Engine, DMX, or a completely misguided thong, seeing how modders can drastically alter the mood of the game with a character or music swap never ceases to astound and amuse me.Īnd it’s not just that game. Not the game itself which I’m sure is very fine, but rather the mod community that keeps thinking of ways to absolutely blow me away. For the past few weeks, I’ve been obsessing a bit about the Resident Evil 2 remake.
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